Sirius by Olaf Stapledon

1972 Penguin PB, art by David Pelham

First published in 1944, Sirius shares a lot, in its themes, with the previous decade’s Odd John — Stapledon even referred to it as “my ‘Odd Dog’ novel’” — but with the crucial difference that, whereas John is a human who far exceeds normal human levels of intelligence, Sirius is a dog raised to (high, but normal) human-level intelligence. So, he isn’t going to be creating any super-scientific technologies or casually getting rich through ultra-shrewd investments. And the limitations placed upon him by his body (his lack of hands), and the equally debilitating limits that come from living in a society where he, as an animal, has no rights, and where he’s even more likely than Odd John to be regarded as freakish and unnatural, are brought that much more to the fore.

(At a number of points, the tone of the book reminded me of William Horwood’s novel Skallagrigg, whose two main characters have cerebral palsy, and have to deal with both their own less-able bodies and being treated as inferior to other human beings. Stapledon’s novel could easily be read, metaphorically, as being about physical disability.)

1979 Penguin PB, art by Adrian Chesterman

Before he’s born, the puppy Sirius is injected with hormones to promote the growth of his brain. He’s not the only dog to be treated, but the others either only develop remarkable-for-dogs but less-than-human intelligence (they can’t talk, for instance), or die young. A crucial part of Sirius’s story, though, is that his creator, the physiologist Thomas Trelone, decides to raise this dog within his own family, as much like one more human child as possible. Trelone’s wife, Elizabeth, has just given birth to a daughter, Plaxy, so the two are raised as, in effect, siblings, and develop an almost twin-like intimacy, with little wordless calls they use as their own private language, and so on.

It’s not long, though, before Sirius becomes aware of his limitations. Having no hands, he’s stymied in what he can do — and, thus, is also limited in how he can use his intelligence to explore the world as his foster-sister does. His eyesight is poor, too (he’s also completely colourblind), though his far superior sense of smell gives him access to an entirely new perspective on the world than his human family possess.

1944 HB from Secker and Warburg

Trelone has plans for his canine prodigy. After as much of a human-level education as he can get (Sirius can’t go to school, and Plaxy soon tires of passing on the lessons she’s learned every time she gets home), he’ll be sent to a nearby farm to gain some experience as a sheepdog. After this, he’s to come to Cambridge and be more thoroughly tested in the lab, while working to devote himself to the field Trelone thinks will be most suited to him, animal psychology.

Sirius suffers the first two stages as much as he can — working on the farm, he has to pretend to be just one more smarter-than-average dog who can’t speak — but after a while at Cambridge he begins to develop his own ideas. One such impulse comes from moments in which he has felt a wider, and bleaker, sense of his place in a vast, indifferent universe:

“Sometimes when Sirius was out on the hills alone in the winter dawn, examining the condition of the snow and looking for sheep in distress, the desolation of the scene would strike him with a shivering dread of existence. The universal carpet of snow, the mist of drifting flakes, the miserable dark sheep, pawing for food, the frozen breath on his own jaws, combined to make him feel that after all this was what the world was really like; that the warm fireside and friendly talk at Garth were just a rare accident…”

Stapledon cites McCulloch’s book as a source for Sirius

This prompts him to want more than Trelone’s purely scientific education, and he starts to ask about religion. He’s sent to spend some time with a cousin of Trelone’s wife, a priest who works among the poor around London’s docks. Sirius soon realises he needs to find his own mix of these two approaches to life, the religious and the scientific, and settles on that very Stapledonian word “spirit”, which crops up in the future histories Last and First Men and Star Maker, meaning that sense of a thing that transcends the merely physical circumstances of life, yet, unlike religious ideas of a soul, comes with no guarantees or guidelines. Whatever it is, it’s still evolving, and needs work. Like those future races Stapledon wrote about in his first novel, Sirius finds “in fate’s very indifference… a certain exhilaration” — a challenge to create his own meaning, rather than the despair of meaninglessness. By the end of the novel, the dog has come to embody Stapledon’s ideal of how to live as an intelligent being in the modern world:

[Plaxy] saw that Sirius, in spite of his uniqueness, epitomized in his whole life and in his death something universal, something that is common to all awakening spirits on earth, and in the farthest galaxies. For the music’s darkness was lit up by a brilliance which Sirius had called ‘colour,’ the glory that he himself, he said, had never seen. But this, surely, was the glory that no spirits, canine or human, had ever clearly seen, the light that never was on land or sea, and yet is glimpsed by the quickened mind everywhere.”

As the novel enters its final quarter, it returns to a theme from Sirius’s early life, the close relationship with his human foster-sister Plaxy. The two have grown apart, tortured by the differences between them, yet always drawn back to the unity they call “Sirius-Plaxy”. It’s here the novel presents its most challenging aspect, as Stapledon takes their relationship into a physical intimacy which, although strongly implied in the published text, was apparently more forthright still in the draft he first submitted.

2011 Orion PB, art by Cliff Nielsen

I have to admit it’s this part that comes close to breaking the book’s spell, for me. Stapledon heads into this sexual territory as though it were the natural, even only, next stage in the couple’s relationship, when it should surely be possible that the two would feel absolutely no sexual pull towards one another, being of different species. And if that weren’t enough, there would surely be the incest taboo of their having been raised as siblings. It feels, though, that this is an area Stapledon is intent on exploring — not for its salacious aspects, which aren’t dwelled upon, but as it allows him to philosophise on love, and how it can thrive on difference:

[Plaxy:] “We are bound to hurt one another so much, again and again. We are so terribly different.”

[Sirius:] “Yes… But the more different, the more lovely the loving.”

For Stapledon, the key point is “the fundamental identity-in-diversity of all spirits”. And this is needed to combat Sirius’s alienation:

“There is no place for me in man’s world, and there is no other world for me. There is no place for me anywhere in the universe.”

To which Plaxy counters:

“I’m your home, your footing in the world.”

(There is, apparently, another thing that could have driven Stapledon to have this novel contain a forbidden love-relationship. In his biography of Stapledon, Robert Crossley says that parts of the book were inspired by an affair Stapledon had around this time.)

Cartoon of Stapledon from The Daily Herald

The book received a good amount of attention on its release. The Times Literary Supplement named it their “Novel of the Week”. The Western Mail’s H M Dowling brought in comparisons with Swift, Shelley (Percy Bysshe, though those with Mary are there, too), and Robert Louis Stevenson. Robert Lynd of The Daily News was less impressed:

“The book, repellant as the exhibitions of freak sideshows in old fair grounds, is written in the semi-scientific language of a work of popular psychology and in this, perhaps, Mr. Stapledon sins against more than the dignity of science.”

While L P Hartley, in The Sketch, was mixed. For him, “As an allegory of the spirit, tormented in the search for a fulfilment it cannot find, and of the individual persecuted by the mob, there is much to be said for this book.” Yet, “The physical aspects and embarrassments of Sirius’s peculiar make-up are ruthlessly insisted upon, with a complete—indeed, with a positive and challenging—lack of humour.” Ultimately, for him, Stapledon “fails because he cannot effect a unity between fantasy and realism.”

I think Sirius is the most accessible of Stalpedon’s novels yet. It contains the same themes — of the spirit in a constant struggle against an indifferent fate, and exalting in the challenge of life even though it knows it must fail — as his earlier novels, but couched in, oddly enough, far more humanly-relatable characters. Stapledon’s long-distance view and challenging moral stance is still here, to some extent, but so are thoughts about love, loyalty, family, and the business of making a living, which didn’t feature in the future histories. Its ultimate message — “the most valuable social relationships were those between minds as different from one another as possible yet capable of mutual sympathy” — might have been brought out by the war that was raging as the book was written, but it remains a valid idea to this day, just as Sirius remains a readable book.

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The Damnation Game by Clive Barker

Sphere 2007 PB

After the first three Books of Blood came out, both Barker and his publishers knew he needed to present the world with a novel. His initial idea was for something Sphere thought too fantasy-ish for a man they were intent on marketing as a horror writer, so he put that idea to one side (it would eventually become Weaveworld), and set about writing something more traditionally in the horror mould. Initially titled Mamoulian’s Game, it came out in 1985 as The Damnation Game.

The novel opens in war-ravaged Warsaw, in which “the thief” hears about a legendary man who never loses at cards. Seeking him out among the rubble and destruction proves tricky, but it seems this man has been waiting for him… The story then leaps forward to the present day, where Marty Strauss is serving time for robbery in Wandsworth Prison. He’s offered the chance of an early release, if he goes to work for Joseph Whitehead, the super-rich head of a worldwide pharmaceutical empire. Whitehead, it seems, is expecting trouble, and needs a bodyguard he can trust — and a man with gambling debts (which is what drove Marty to crime), is just the sort of person he needs. But when the trouble comes, it’s in the form of Mamoulian, a man possessed of supernatural power, including the ability to raise and control the dead. This is the card-player that Whitehead (“the thief”) met and played in Warsaw, in a moment that started him on the path to being the head of a massive corporate empire. But Mamoulian considers there’s a debt to be repaid, and has come to claim it.

Berkley Books, 2021 edition

The first thing to say about Barker’s first novel, I think, is how naturally he seems to have taken to novel-writing after the (admittedly long) short stories of the Books of Blood. Barker is focused in every scene, taking time to bring out of every character and situation some special detail, as though he’s relishing each moment like a fine wine. That said, this is a long novel, with surprisingly few characters. Perhaps an ingrained habit from short stories and plays with a limited troupe of players kept him from sprawling into the sort of large cast you’d expect in a longer book?

Whenever he’s spoken or written about The Damnation Game, Barker has made it clear what its core inspiration was: “At the heart of the novel is the story of Faust.” In particular, it seems what fascinated him was how a modern version of the Faust story, shorn of its religious underpinnings (he characterised the original Faust as being a Renaissance man punished by a Medieval world) would play out.

Sphere 1988 PB, art by Steve Crisp

I have to admit, though, I’m not so sure the Faust aspect really stands out for me. There are two things you really need for a Faust story: a Devil, and a Pact. As the novel goes on, instead of, for instance, Mamoulian developing into a truly Mephistophelean figure, he gets watered down. Initially threatening and mysterious, the more we learn about him, the more merely human he’s revealed to be. He’s no Devil, just a man who has some magician’s tricks, and what’s more is a very old man, with “depleted energies”. He’s not some all-powerful archetypal Evil come to claim a soul, he’s tired and he doesn’t make it clear for a long time exactly what he wants. Because, it turns out, there’s also no real pact, either. Whatever Mamoulian has turned up to claim, it wasn’t agreed by him and Whitehead. (It certainly wasn’t signed in blood.) It turns out, in fact, more to be something Mamoulian assumed he’d be getting but didn’t, so he starts to come across as more petulant and resentful than full of the sort of Judgement of Hell you’d get in a Faust story. Barker has said his modern version of Faust is about a world in which “Every man is his own Mephistopheles”, but I don’t really see how that works with this narrative. Perhaps it’s simply because Barker would go on to create a far more effective and powerful Faustian story in The Hellbound Heart/Hellraiser.

The strongest theme in The Damnation Game, for me, was something quite different. It popped up in the first paragraph, with a sentence describing war-torn Warsaw:

“Mountains of rubble — still nurturing the dead like bulbs ready to sprout as the spring weather warmed…”

This struck me as evoking the first section of T S Eliot’s The Waste-Land, which is shot through with the contrast between plant-life reviving in the Spring, and the un-reviving dead of the Great War, most explicitly in the lines:

“That corpse you planted last year in your garden,
Has it begun to sprout? Will it bloom this year?”

The novel focuses on Marty, brought out of prison (a kind of death) into the new life of the outside world once more. He even thinks, at one point: “I’ve been dead, and I’m coming back to life.” But The Damnation Game is dealing not in the dead coming back to life, but a sort of false resurrection of various kinds. Marty is not fully alive again, because his job for Whitehead keeps him for the most part in Whitehead’s (luxurious, but fenced-in) estate. (Whose most telling feature, perhaps, is an abandoned dovecote: an empty space abandoned by love.) It’s made clear Marty isn’t his own man, merely a living body there for Whitehead’s use:

“You’re my property, Strauss. You concern yourself with me, or you get the Hell out of here tomorrow morning. Me! … Not yourself. Forget yourself.”

1985 HB, art by Geoff Shields

The novel is full of characters existing in states of living death. Sometimes literally, as in the case of Breer, whom Mamoulian claims from a death by suicide so as to use him as his agent in the world. Others more figuratively, as in Whitehead’s daughter Carys, with her addiction to heroin, or Whitehead himself, retreating from the world out of fear of Mamoulian, and Mamoulian as well, fastidious and nihilistic, a walking emptiness, yet too afraid of death to leave this life he seems to despise. Marty at one point finds himself infused with “unwelcome thoughts of lying face up in the ground, dead perhaps, but anticipating resurrection.” But this isn’t a resurrection type of world, not with Mamoulian and Whitehead in charge. It’s a living-death world, always holding off the first step towards a true resurrection.

Although it’s unfailing readable, I felt The Damnation Game began to lose its initial focus from the mid-point on, and I place the blame firmly with the character of Mamoulian. It’s at the halfway point the much-anticipated meeting between Whitehead and Mamoulian occurs — the moment Whitehead has been dreading, because he knows it will lead to his death. Only, it doesn’t. Mamoulian turns up, says he will come again, and leaves. Later, he comes again, kills a few secondary characters, and leaves again. The second half of the novel is a series of confrontations with Mamoulian where nothing gets resolved, and for no clear reason. And perhaps nothing gets resolved because it’s not clear for a long time just what Mamoulian wants.

1990 Penguin edition

Mamoulian lacks the sort of clearly-defined meaning Barker is usually so good at giving his antagonists. He’s wonderful at creating larger-than-life, loquacious monsters who expound their philosophies of excess — of experience, pain, power. (Or, as in the case of, say, Rawhead Rex, are so blatantly symbolic they don’t have to explain themselves.) Mamoulian never does this. It’s only after a while we get a glimpse of what his inner world is like, and it turns out to be a foggy world of nihilism, asceticism, and absence. It’s not even a fierce nihilism, it’s all rather tired. Mamoulian is clearly at the end of his life, fed up with it all, and doesn’t make for a very powerful figure — he just keeps lingering. Even his title — he calls himself “the Last European” — comes across more as writerly bravura on Barker’s part than having any real meaning. This makes confrontations with Mamoulian difficult — just what is it you’re confronting? What’s the ideological battle that needs to be fought while the supernatural shenanigans are going on?

I think you can find an opposite to Mamoulian in the novel, but it’s not spelled out. There’s an intensity of living, a relishing of experience, as with Marty when he’s finally let out on his own for a night from Whitehead’s estate:

“He felt real. God in Heaven, that was it. At last he was able to operate in the world again, affect it, shape it.”

The “game” of the novel’s title, perhaps, isn’t so much about the rules of what’s going on, as the feeling of being a player in the world, being part of it all, taking your chances, getting your hands dirty. (Something the fastidious Mamoulian doesn’t want to do. This, perhaps, is at the root of his ability to always win at cards — that chance-phobic ultra-control of his smacks more of anxiety than a Devil’s power.)

1988 Charter Books PB

And the one power Marty and Carys can wield against Mamoulian, it turns out, is the connection they feel. Both Whitehead and Mamoulian are powerful figures, locked by their very power into their own solipsistic worlds, able to hold off what they fear, and so become all the more imprisoned by that fear. It’s the more human characters, with their vulnerability and need to connect, that overcome the powerful, in their own small way.

As I say, The Damnation Game remains readable, but I don’t think it has the sort of lasting meaning it might have had if Mamoulian had been a figure who really stood for something — as, say, “the Hell Priest” (whom we all know as Pinhead) does in Barker’s next piece of long-form fiction.

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Piranesi by Susanna Clarke

After a couple of recent reminders — her sketch map for the novel appeared at the Fantasy: Realms of Imagination exhibition, and she was interviewed alongside Alan Moore at a related online event in January — I’ve finally got round to reading Susanna Clarke’s Piranesi, which I’d been meaning to do since it came out in 2020. (A publishing event that caused minor tremors in this blog, as an old entry from 2009, “Giovanni Battista Piranesi and the Three-Dimensional Labyrinth” — in which, ahem, I link to my own short story called “Piranesi” — started getting hits.)

The novel is narrated by a man who gives himself no name, but is called “Piranesi” by the only other living person he knows (whom he refers to as “the Other”). Piranesi lives in a strange world, which he refers to as “the House”, a world of vast, light and airy halls peopled by statues and birds, with sea-tides sometimes surging up from the lower levels, and rain-forming clouds in the higher. He busies himself with staying alive (eating fish and seaweed, and drinking water he collects from the clouds) while making a catalogue of the statues in the potentially infinite array of halls, as well as caring for the remains of the few dead he has found in his explorations. He regularly meets the Other, a man seeking an ancient knowledge that will give him extraordinary powers. Piranesi, though keen to help his one and only friend — though the Other, it’s obvious to the reader from the start, is not much of a friend — realises he doesn’t actually want such powers himself, and even wonders if the search may be leading them down the wrong path. As he explains to the Other:

“I realised that the search for the Knowledge has encouraged us to think of the House as if it were a sort of riddle to be unravelled, a text to be interpreted…”

Which couldn’t help come across, to me, as a reader’s warning. The mysterious nature of the world of “the House”, of Piranesi’s identity, and of the Other’s clearly our-worldly nature, were all encouraging me to read Piranesi as a puzzle to be solved. I expected it all to be a profound metaphor of some sort, a fable about the nature of human existence perhaps, and hunted for clues among the inconsistencies. (The fact, for instance, that Piranesi, who as far as he can remember has always lived in the House, knows of such things as trees, chess, lobster traps, angels, husbands and wives, even Prince of Wales check-pattern suits.)

Piranesi himself has no feeling there’s a puzzle to be solved. For him, the House is an entirely benevolent environment, to be accepted — and celebrated — as it is:

“The Beauty of the House is immeasurable; its Kindness infinite…”

“The Beautiful Orderliness of the House is what gives us Life…”

“It is my belief that the World (or, if you will, the House, since the two are for all practical purposes identical) wishes an inhabitant for itself to be a witness to its Beauty and the recipient of its Mercies…”

“The World feels Complete and Whole, and I, its Child, fit into it seamlessly…”

My own initial approach to the novel as primarily an intellectual puzzle started to turn to a slight disappointment when it was obvious the whole thing wasn’t going to unlock into some tightly-argued philosophical metaphor — but in fact that approach had blinded me to the purely emotional side of Piranesi’s story, which gained all the more of an impact when it hit home. And all the more so, considering Piranesi is a thoroughly innocent and childlike man, industrious, friendly, kind, trusting, considerate, and full of wonder at all around him in the manner of a kind of Holy Fool.

The novel has resonances to some classic works of fantasy. That sentence quoted above — “the World (or, if you will, the House, since the two are for all practical purposes identical)” — echoes the opening of Borges’s “Library of Babel” (“The universe (which others call the Library)…”). There’s Peake’s Gormenghast books (and perhaps a Peake’s law should be coined, stating that any sufficiently Gormenghastian structure will inevitably attract a flood). Clarke opens her novel with a quote from The Magician’s Nephew, and one of the many statues Piranesi encounters is of a faun, which inspires him to dream of it “…standing in a snowy forest and speaking to a female child” — a clear reference to The Lion, the Witch and the Wardrobe. Perhaps the dreams of the House are the imaginative stories of our world?

I at first wondered if there wasn’t a reference, also, to Coleridge’s Ancient Mariner, in the albatross that appears near the start of the novel. There’s certainly something of the shipwrecked loon about poor Piranesi, but maybe there’s a deeper link, too. The Ancient Mariner escapes the horrors of the “Night-mare Life-in-Death” when he spontaneously blesses the slimy creatures (which he’s at first repulsed by) crowding the oceans. Piranesi seems to have slipped into a similar state of wanting to bless everything in the world. “It is my belief that the House itself loves and blesses equally everything that it has created,” he says early on, and by this belief he blesses himself and everything in the House.

It’s perhaps a hint at how he has survived in a situation whose clearest non-fantastic parallels are to mental breakdown and imprisonment: an almost holy acceptance of the world around him, a commitment to seeing its beauty, and his own humble place in it, a radical affirmation in the face of what must also, surely, include the pains of loneliness. Set against this, the Other is all too clearly selfish, cynical, uncaring, even abusive, right from the start — and that’s before we get to know what he’s up to.

It’s a short book, but it packs an emotional punch in its last sections that made it an absolutely worthwhile read, for me.

There could, certainly, be more to the story. Two characters at least — the dark occultist Laurence Arne-Sayles, and the (surely series-ready) Sarah Raphael — feel untapped of their full potential. I’d love to see them face off. But, on its own, Piranesi is a really fine read, and one I’m glad I finally got round to.

(As one more plug, here’s that link to my own story, “Piranesi”.)

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